pub struct AgentConfigData {
pub data: BTreeMap<String, String>,
}
Expand description
Configuration data an agent receives from its trustee
Fields§
§data: BTreeMap<String, String>
Implementations§
source§impl AgentConfigData
impl AgentConfigData
pub fn get_config(&self, name: &str) -> Option<String>
pub fn get_config_required(&self, name: &str) -> Result<String, MeshError>
Trait Implementations§
source§impl Clone for AgentConfigData
impl Clone for AgentConfigData
source§fn clone(&self) -> AgentConfigData
fn clone(&self) -> AgentConfigData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for AgentConfigData
impl RefUnwindSafe for AgentConfigData
impl Send for AgentConfigData
impl Sync for AgentConfigData
impl Unpin for AgentConfigData
impl UnwindSafe for AgentConfigData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)